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A look at the art, design and culture of videogames.
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  • 11/15/09--11:35: Gunstar Heroes
  • The beauty of the digital distribution services available on the current crop of games consoles is the ability to revisit some classic titles from yesteryear without scouring eBay for the original console and the game you wish to play. The ... More

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  • 11/30/09--04:40: Critter Crunch
  • I’ve been playing a lot of ‘heavy’ videogames recently. I’ve been asked to eliminate terrorists in Call Of Duty: Modern Warfare 2, shoot hundreds and hundreds of people in order to recover lost treasures in Uncharted 2, blow up planes ... More

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    “Are you marvellous or moronic?” intones the Narrator, all rolling Rs and bombastic pomp. More often than not, judged by this yardstick at least, you’ll be marvellous. The 12 puzzles that make up each episode of Blue Toad Murder Files ... More

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    It can be explained by one of two things. Its either rose-tinted spectacles or a bungled attempt at a remake; either way, a playthrough of TMNT: Turtles In Time Re-shelled, a high-def update to the original 1991 arcade game, gnawed ... More

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    ModNation Racers, the upcoming PS3-exclusive racing game from United Front Games, hasn’t been on my radar at all. I’ve seen it mentioned in a few thread comments on gaming sites, on blog posts about the games that people are most ... More

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  • 03/29/10--14:35: Manic Monkey Mayhem
  • As a big fan of alliteration, there was only ever going to one title to pick for the inaugural minis review on infinitecontinues, wasn’t there? The unashamedly silly-named Manic Monkey Mayhem is the winner of this dubious honour. Launched on ... More

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  • 04/26/10--13:55: Hysteria Project
  • According to the developers of games for consoles such as the Philips CD-i and the Panasonic 3DO, FMV was the future of gaming. In the PS1 era, FMV was the medium of choice to explain narrative in the form of ... More